Best language to create a roguelike in ASCII like Nethack and Angband?
2 Name: Anonymous2026-07-31 01:25
Anything that would be terminal friendly really, as long as manipulating a video matrix from scratch and building a bespoke graphics engine wouldn't be extremely tedious. Honestly use whatever you want but it has to fit whatever you are envisioning. If you prefer to be a period accurate autist x86 ASM and C linked for DOS will do, but if you want to have it work in a web browser JS is fine, or for a modern terminal say in Linux using ncurses C/C++/Rust, anything JVM, Python, or even Lisp would work. It is a question of how much plumbing you are comfortable with doing in order to use a language you find more elegant for the more abstract game logic.